A long time ago, I made some paralaxing backgrounds that worked really well by using the "Background System Box"-object.
I always try to minimize the amount of objects created at the start of the frame and instead use the "Create new objects" function whenever I need things at runtime.
However, earlier when I created my paralaxing backgrounds I just used the "Create new objects" function and created the "Background System Box"-object. But now when I tried to do that it didn't work, my "Background System Box"-objects are simply not showing when trying to create them at runtime and as such it's impossible for me to create them at runtime.
Anyone else got this problem or know how to fix this?
Otherwise, ny suggestion how to solve non-animated paralaxing backgrounds without using the "Background System Box"-object? I just need a low performance method of repeating a simple pattern really. Ideally, I would like to have a 32x32 (or any size for that matter) sprite that is repeating itself for infinity in both its X and Y dimension.