I am creating an among us style game, I made the map, mostly(the images) but as I am trying to set collisions for the walls the newer ones are not showing up. I have a lot of objects in it and I'm not sure if that is the problem but it won't work for me. I have put in active objects for the collision and set them all with a qualifier and set it for "on collision, stop" If anybody has any ideas on what I have done wrong or how to more efficiently do the collisions, please let me know.
I have around 150 active objects this being due to me setting the map up with only active objects.
This is a screenshot of my game to give a better idea of what I have[ATTACH=CONFIG]30065[/ATTACH
Here is a link to my build of it if you want to see it, it is just beta and not sure if I will make it public, but...https://invite.bublup.com/GOLKwpGMAgAC accept invite. This is the site I got the images off if anybody is interested in among us art, sprite, map, pretty much everything. https://www.spriters-resource.com/pc_computer/amongus/
Note the black on the screenshot is the collision objects. But when I test some of them don't work and you can go through.