User Tag List

Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 56 of 56

Thread: Flags

  1. #51
    No Products Registered

    Join Date
    Jun 2006
    Posts
    323
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Layers

    []Looking at the OR expression, I don't know if this was decided, or is actually in MMF2 atm or anything, but I was using MMF 1.5 a few days ago and figured that this would be VERY useful, so you can do in 1 event, that would normally take 2. Take for example:
    If Counter01 = 5 Then Exit
    If Counter01 = 7 Then Exit

    With OR you could do it this way:
    If Count01 = 5 OR 7 Then Exit [/]

    I want this too..

  2. #52
    No Products Registered

    Join Date
    Jun 2006
    Posts
    323
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Layers

    []Looking at the OR expression, I don't know if this was decided, or is actually in MMF2 atm or anything, but I was using MMF 1.5 a few days ago and figured that this would be VERY useful, so you can do in 1 event, that would normally take 2. Take for example:
    If Counter01 = 5 Then Exit
    If Counter01 = 7 Then Exit

    With OR you could do it this way:
    If Count01 = 5 OR 7 Then Exit [/]

    I want this too..

  3. #53
    No Products Registered

    Join Date
    Jun 2006
    Posts
    289
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Layers

    And still one more thing: Why there isn't:

    + Position -> Layer number -> X
    - Destroy

    This means if Object is in layer X it destroys.

    You have to do this with

    + Compare two general values -> Layer( "my_object" ) = X
    - Destroy

    and this doesn't work, because it means when ALL my_objects are in layer X they destroy.

    Of course you can do this by

    + Start loop "Layers" X times.

    + On Loop "Layers"
    + Pick on of my_object
    + Compare two general values -> Layer( "my_object" ) = X
    - Destroy

    ...byt it's not very "steady".

  4. #54
    No Products Registered

    Join Date
    Jun 2006
    Posts
    289
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Layers

    And still one more thing: Why there isn't:

    + Position -> Layer number -> X
    - Destroy

    This means if Object is in layer X it destroys.

    You have to do this with

    + Compare two general values -> Layer( "my_object" ) = X
    - Destroy

    and this doesn't work, because it means when ALL my_objects are in layer X they destroy.

    Of course you can do this by

    + Start loop "Layers" X times.

    + On Loop "Layers"
    + Pick on of my_object
    + Compare two general values -> Layer( "my_object" ) = X
    - Destroy

    ...byt it's not very "steady".

  5. #55
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: Layers

    [][]With OR you could do it this way:
    If Count01 = 5 OR 7 Then Exit [/]
    I want this too.. [/]
    Me too! <img src="/center/images/graemlins/smile.gif" alt="" />

  6. #56
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: Layers

    [][]With OR you could do it this way:
    If Count01 = 5 OR 7 Then Exit [/]
    I want this too.. [/]
    Me too! <img src="/center/images/graemlins/smile.gif" alt="" />

Page 6 of 6 FirstFirst ... 4 5 6

Similar Threads

  1. Named flags
    By Fimbul in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 15th May 2009, 09:38 PM
  2. Flags
    By Angelfox in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 18th January 2009, 04:48 PM
  3. Help with flags
    By Dynamite in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 19th June 2008, 11:03 AM
  4. Using flags for my UI
    By mobichan in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 13th April 2008, 09:55 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •