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Thread: Build #239

  1. #1
    Clickteam Clickteam

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    Build #239

    As the first ones who have received the product have noticed, the version of MMF2 on the CD-ROM is the build #239. For info, the bugs that we have fixed in the build 240 (demo version) are the following :

    - Global Event Editor: crash when you save or run an application when the global event editor is open.

    - Picture editor: Crop not working in 24 bit color mode if the red and blue components of the transparent color are different.

    - Runtime: global strings must be defined in the application properties if you want to use them (in the build 240, global strings are created as soon as you modify them, even if they are not defined in the application properties).

    - Runtime: cannot change animation frame and paste it in the same loop.

    - Runtime: opacity not working in Speech Bubble object (note: the Speech Bubble object will be released in the first extension pack).

    We'll release within a few days a patch (build #241) that will address these problems as well as some of the issues reported since the release of the demo version.

    Yves.

  2. #2
    Clickteam Clickteam

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    Build #239

    As the first ones who have received the product have noticed, the version of MMF2 on the CD-ROM is the build #239. For info, the bugs that we have fixed in the build 240 (demo version) are the following :

    - Global Event Editor: crash when you save or run an application when the global event editor is open.

    - Picture editor: Crop not working in 24 bit color mode if the red and blue components of the transparent color are different.

    - Runtime: global strings must be defined in the application properties if you want to use them (in the build 240, global strings are created as soon as you modify them, even if they are not defined in the application properties).

    - Runtime: cannot change animation frame and paste it in the same loop.

    - Runtime: opacity not working in Speech Bubble object (note: the Speech Bubble object will be released in the first extension pack).

    We'll release within a few days a patch (build #241) that will address these problems as well as some of the issues reported since the release of the demo version.

    Yves.

  3. #3
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    Re: Build #239

    Will you be releasing the legacy bonus pack at that time too?

  4. #4
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    Re: Build #239

    Will you be releasing the legacy bonus pack at that time too?

  5. #5
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    Re: Build #239

    Yes.

    Yves.

  6. #6
    Clickteam Clickteam

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    Re: Build #239

    Yes.

    Yves.

  7. #7
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: Build #239

    Will the auto update thingy in MMF2 download and install the patch? (Ive been waiting to see that in action since the beta stage

  8. #8
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: Build #239

    Will the auto update thingy in MMF2 download and install the patch? (Ive been waiting to see that in action since the beta stage

  9. #9
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    Re: Build #239

    Not immediately. I'll post the patch here first, so that everyone can test it and see if there is any issue with this patch. And if it's OK, it will become automatic. As I guess you'll install the patch posted here, you'll have to re-install MMF2 when the automatic patch will be released if you want to see it in action.

    Yves.

  10. #10
    Clickteam Clickteam

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    Re: Build #239

    Not immediately. I'll post the patch here first, so that everyone can test it and see if there is any issue with this patch. And if it's OK, it will become automatic. As I guess you'll install the patch posted here, you'll have to re-install MMF2 when the automatic patch will be released if you want to see it in action.

    Yves.

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