User Tag List

Page 3 of 3 FirstFirst 1 2 3
Results 21 to 22 of 22

Thread: Object Qualifiers

  1. #21
    No Products Registered

    Join Date
    Jun 2006
    Location
    Plymouth, UK
    Posts
    211
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Object Qualifiers

    I find it very hard to use the Global Event Editor without qualifiers, which is a shame.

    However in my more recent games I've only had one frame acting as the game engine, so I don't have to worry about this too much.

  2. #22
    No Products Registered

    Join Date
    Jun 2006
    Location
    Plymouth, UK
    Posts
    211
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Object Qualifiers

    I find it very hard to use the Global Event Editor without qualifiers, which is a shame.

    However in my more recent games I've only had one frame acting as the game engine, so I don't have to worry about this too much.

Page 3 of 3 FirstFirst 1 2 3

Similar Threads

  1. Create Object Relative to Qualifiers
    By Fernando in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 20th January 2013, 12:58 PM
  2. Changing object's qualifiers at runtime?
    By pirodaggar in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 17th July 2008, 06:07 AM
  3. [Request] Proxy Object for global qualifiers
    By Roseweave in forum Extension Development
    Replies: 11
    Last Post: 14th June 2008, 09:13 PM
  4. Using object qualifiers in behavior events
    By Fisholith in forum The Games Factory 2 - Technical Support
    Replies: 5
    Last Post: 29th December 2007, 04:35 PM
  5. [CRASH] Layer object using qualifiers (243)
    By Joshtek in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 27th November 2006, 10:19 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •