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Thread: Anti-aliasing bug?

  1. #11
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    Re: Anti-aliasing bug?

    Ah, yes, sorry, I was confused because in the internal routine "quality=1" is called anti-aliasing...

    Edit: the Anti-Aliasing option in the properties works when you rotate the objects, but it seems it's not very good in this case.

    Yves.

  2. #12
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    Re: Anti-aliasing bug?

    Ah, yes, sorry, I was confused because in the internal routine "quality=1" is called anti-aliasing...

    Edit: the Anti-Aliasing option in the properties works when you rotate the objects, but it seems it's not very good in this case.

    Yves.

  3. #13
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    Re: Anti-aliasing bug?

    This is my example: http://img134.imageshack.us/img134/567/example2dw.png
    In zoomed image I can see blur, but unfortunately it is too small and because I can't see the diference.

    Off course I tell about anti-aliasing option in Ink effects.
    In both cases is put to 1 for "quality" the parametr in the rotation.

    Maybe there is the chance to improve anti-aliasing effect?

  4. #14
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    Re: Anti-aliasing bug?

    This is my example: http://img134.imageshack.us/img134/567/example2dw.png
    In zoomed image I can see blur, but unfortunately it is too small and because I can't see the diference.

    Off course I tell about anti-aliasing option in Ink effects.
    In both cases is put to 1 for "quality" the parametr in the rotation.

    Maybe there is the chance to improve anti-aliasing effect?

  5. #15
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    Re: Anti-aliasing bug?

    i think alpha layers are your best way to antialising. That was you can create the antialising as you like it. However i know its not the same effect but if you play around with it and use it smart i think you can get some great results.

  6. #16
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    Re: Anti-aliasing bug?

    i think alpha layers are your best way to antialising. That was you can create the antialising as you like it. However i know its not the same effect but if you play around with it and use it smart i think you can get some great results.

  7. #17
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    Re: Anti-aliasing bug?

    I don't think we can easily change the current anti-aliasing effect, it was the best "arrangement" I could fine so it works fine with different types of graphics. Will have to think of that...

    Yves.

  8. #18
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    Re: Anti-aliasing bug?

    I don't think we can easily change the current anti-aliasing effect, it was the best "arrangement" I could fine so it works fine with different types of graphics. Will have to think of that...

    Yves.

  9. #19
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    Re: Anti-aliasing bug?

    Yes you're right. Thanx.
    But it's a pity that a-a option can't give the same results like in 3D games ;-)

  10. #20
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    Re: Anti-aliasing bug?

    Yes you're right. Thanx.
    But it's a pity that a-a option can't give the same results like in 3D games ;-)

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