Few ideas:
1) I want to change color of the counter.
2) I want to change size (or even angle) of the counter.
Do you think those could be useful :P
Few ideas:
1) I want to change color of the counter.
2) I want to change size (or even angle) of the counter.
Do you think those could be useful :P
Few ideas:
1) I want to change color of the counter.
2) I want to change size (or even angle) of the counter.
Do you think those could be useful :P






1) you mean the numbers right? You can add your own custom graphic numbers for the counters...
2) I dunno :-)






1) you mean the numbers right? You can add your own custom graphic numbers for the counters...
2) I dunno :-)
1) No! I mean if it is a "bar" and I want to change it's color front the event editor.
Or even what kind of counter it ever is, I want to change it's colors front the event editor :P
1) No! I mean if it is a "bar" and I want to change it's color front the event editor.
Or even what kind of counter it ever is, I want to change it's colors front the event editor :P

(i think) by default that counters are in 'bitmap' mode where each number is an image that you can edit in the image editor or have MMF2 generate based on font, size and colour.
Then there is the 'text' mode where you simply just tell it a font, size and colour and it displays the counter value as text (so you don't have to bother changing any graphics). I don't think you can alter the counter's angle.

(i think) by default that counters are in 'bitmap' mode where each number is an image that you can edit in the image editor or have MMF2 generate based on font, size and colour.
Then there is the 'text' mode where you simply just tell it a font, size and colour and it displays the counter value as text (so you don't have to bother changing any graphics). I don't think you can alter the counter's angle.
If it's a bar, you could create an active object instead. You can change its scale accordingly so that it represents the value. You could create multiple animations or frames to hold the different colors, and rotate the object if you wanted to.
Numbers would be more difficult to respresent as actives, but certainly not impossible. There would just be a little bit more math involved.
If it's a bar, you could create an active object instead. You can change its scale accordingly so that it represents the value. You could create multiple animations or frames to hold the different colors, and rotate the object if you wanted to.
Numbers would be more difficult to respresent as actives, but certainly not impossible. There would just be a little bit more math involved.