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Thread: Commercial Games with MMF2 standard?

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    Commercial Games with MMF2 standard?

    I have a few questions about publishing games with MMF2 standard.

    1.) Do you JUST have to put in the icon, or is there more to it?

    2.) Is the music on the 2nd CD free for commercial use? Or is it just for freeware apps?

    Thanks.

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    Commercial Games with MMF2 standard?

    I have a few questions about publishing games with MMF2 standard.

    1.) Do you JUST have to put in the icon, or is there more to it?

    2.) Is the music on the 2nd CD free for commercial use? Or is it just for freeware apps?

    Thanks.

  3. #3
    Ocher
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    Re: Commercial Games with MMF2 standard?

    I don't know about the first question, but the graphics and music are all royalty-free unless the license has changed dramatically in MMF2. Basically, you can use those libraries in commercial applications as long as your application follows the runtime distribution (?) agreement/commerical application agreement.

    -Ocher

  4. #4
    Ocher
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    Re: Commercial Games with MMF2 standard?

    I don't know about the first question, but the graphics and music are all royalty-free unless the license has changed dramatically in MMF2. Basically, you can use those libraries in commercial applications as long as your application follows the runtime distribution (?) agreement/commerical application agreement.

    -Ocher

  5. #5
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
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    Re: Commercial Games with MMF2 standard?

    1. You must include the agreement logo for MMF2 into your application as well. It used to be a logo somewhere on the site for it. It said, fueled by fusion if I remember correctly. As long as you include that logo on your application, usually people put it after their company's logo or something, and on the packaging you'll be fine. I'm sure Clickteam will post the runtime agreement sometime.

    2) Yes, the audio and graphics included on the cd are free to be used as you please.

    hope it helps

  6. #6
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    Re: Commercial Games with MMF2 standard?

    1. You must include the agreement logo for MMF2 into your application as well. It used to be a logo somewhere on the site for it. It said, fueled by fusion if I remember correctly. As long as you include that logo on your application, usually people put it after their company's logo or something, and on the packaging you'll be fine. I'm sure Clickteam will post the runtime agreement sometime.

    2) Yes, the audio and graphics included on the cd are free to be used as you please.

    hope it helps

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    Re: Commercial Games with MMF2 standard?

    Thanks to both of you, that is the answer I wanted <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Commercial Games with MMF2 standard?

    Thanks to both of you, that is the answer I wanted <img src="/center/images/graemlins/smile.gif" alt="" />

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