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Thread: How easy to use Irrlicht?

  1. #61
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    Re: How easy to use Irrlicht?

    Have the 3d Mesh object something to do with Irrlicht?

  2. #62
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    Re: How easy to use Irrlicht?

    Have the 3d Mesh object something to do with Irrlicht?

  3. #63
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    Re: How easy to use Irrlicht?

    Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />. The only thing they have in common is they both use the Irrlicht 3D engine <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: How easy to use Irrlicht?

    Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />. The only thing they have in common is they both use the Irrlicht 3D engine <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: How easy to use Irrlicht?

    Ah, Okay <img src="/center/images/graemlins/smile.gif" alt="" />

    []Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />[/]

    Hehe lol, np :P <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: How easy to use Irrlicht?

    Ah, Okay <img src="/center/images/graemlins/smile.gif" alt="" />

    []Sorry for confusing you, Cocodrilo <img src="/center/images/graemlins/smile.gif" alt="" />[/]

    Hehe lol, np :P <img src="/center/images/graemlins/smile.gif" alt="" />

  7. #67
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: How easy to use Irrlicht?

    []I know there's an unofficial Cal3D and MD3 loader floating around the Irrlicht forum, so I might be able to get them in before release.
    What's MD5? Is that the format used in Quake 4 and Doom 3? [/]
    Sounds great ! <img src="/center/images/graemlins/smile.gif" alt="" />

    Yes, MD5 is the model format used by Quake4 and Doom 3. This models can use shaders but it's optional. <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: How easy to use Irrlicht?

    []I know there's an unofficial Cal3D and MD3 loader floating around the Irrlicht forum, so I might be able to get them in before release.
    What's MD5? Is that the format used in Quake 4 and Doom 3? [/]
    Sounds great ! <img src="/center/images/graemlins/smile.gif" alt="" />

    Yes, MD5 is the model format used by Quake4 and Doom 3. This models can use shaders but it's optional. <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: How easy to use Irrlicht?

    thats good to hear <img src="/center/images/graemlins/smile.gif" alt="" /> problem with cal3d is that a new update pops up every couple of months, so formats that are 'fixed', like md3 and md5 are probably better to use in this extension.

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    Re: How easy to use Irrlicht?

    thats good to hear <img src="/center/images/graemlins/smile.gif" alt="" /> problem with cal3d is that a new update pops up every couple of months, so formats that are 'fixed', like md3 and md5 are probably better to use in this extension.

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