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Thread: How easy to use Irrlicht?

  1. #111
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    Re: How easy to use Irrlicht?

    []Yes as Joshtek says the Irrlicht objects uses hardware acceleration to to draw the scene.[/]oh, that's absolutely sweet <img src="/center/images/graemlins/laugh.gif" alt="" />
    []This is mostly dependant on your hardware setup.[/]yeah, i understand that <img src="/center/images/graemlins/smile.gif" alt="" /> thanks for the info, i love you :*

  2. #112
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    Re: How easy to use Irrlicht?

    []Yes as Joshtek says the Irrlicht objects uses hardware acceleration to to draw the scene.[/]oh, that's absolutely sweet <img src="/center/images/graemlins/laugh.gif" alt="" />
    []This is mostly dependant on your hardware setup.[/]yeah, i understand that <img src="/center/images/graemlins/smile.gif" alt="" /> thanks for the info, i love you :*

  3. #113
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    Re: How easy to use Irrlicht?

    []sorry to bump this thread again[/]

    I would say thanks... Cuz i could not post 1 more cuz i had already made 2 in a row <img src="/center/images/graemlins/wink.gif" alt="" /> <img src="/center/images/graemlins/laugh.gif" alt="" />

  4. #114
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    Re: How easy to use Irrlicht?

    []sorry to bump this thread again[/]

    I would say thanks... Cuz i could not post 1 more cuz i had already made 2 in a row <img src="/center/images/graemlins/wink.gif" alt="" /> <img src="/center/images/graemlins/laugh.gif" alt="" />

  5. #115
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
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    Re: How easy to use Irrlicht?

    For now im going to close this thread, firstly because the object isnt out, and its not really MMF2 technical support.

    Im sure Turbo will release more information when the object is getting closer or when he has more to report.

    Thanks

    Jason

  6. #116
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    Re: How easy to use Irrlicht?

    For now im going to close this thread, firstly because the object isnt out, and its not really MMF2 technical support.

    Im sure Turbo will release more information when the object is getting closer or when he has more to report.

    Thanks

    Jason

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