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Thread: Speed related

  1. #1
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    Speed related

    Hi there,

    My game is quite slow, i'm worried about people with lower end computers being able to play it - I'd like to know whats faster/slower...

    Angles (does this make everything slower?)
    Anything else that significantly reduces speed i would like to know about...

    Thanks,
    -Alex

  2. #2
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    Speed related

    Hi there,

    My game is quite slow, i'm worried about people with lower end computers being able to play it - I'd like to know whats faster/slower...

    Angles (does this make everything slower?)
    Anything else that significantly reduces speed i would like to know about...

    Thanks,
    -Alex

  3. #3
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Re: Speed related

    I found out that using AntiAliasing (the objects were only 20x20!!!) slows my login screen to 20 fps, lol.

    In MMF1 48..

    Try to play with DirectX,DX+VRAM or standard but Im almost sure you did that.

  4. #4
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Re: Speed related

    I found out that using AntiAliasing (the objects were only 20x20!!!) slows my login screen to 20 fps, lol.

    In MMF1 48..

    Try to play with DirectX,DX+VRAM or standard but Im almost sure you did that.

  5. #5
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    Re: Speed related

    Heh yeah im using that.. Since im using some anti aliasing/transparency that shouldn't slow it down that much right? I need scrolling and transparency preferably.

    Any ideas to speed things up? Like working with external objects etc.

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    Re: Speed related

    Heh yeah im using that.. Since im using some anti aliasing/transparency that shouldn't slow it down that much right? I need scrolling and transparency preferably.

    Any ideas to speed things up? Like working with external objects etc.

  7. #7
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    Re: Speed related

    I think Standard display mode is faster for any ink/ antialiasing and you should not use DirectX display mode. Have you tried that?
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  8. #8
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
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    Re: Speed related

    I think Standard display mode is faster for any ink/ antialiasing and you should not use DirectX display mode. Have you tried that?
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  9. #9
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    Re: Speed related

    Trying it without directX... It seems ok, i'm checking it with my beta testers.

  10. #10
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    Re: Speed related

    Trying it without directX... It seems ok, i'm checking it with my beta testers.

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