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Thread: Crashing MooSock

  1. #1
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Crashing MooSock

    At first I would need to know if MooSock is also "mixed version" (as Yves said about MooClick, its 1.24 with 1.23 library) because when I port my server side to MMF2, I encountered a few random crashes in modul mooosock.mfx. I cant reproduce it, its sudden bug I and affraid if it isnt the buggy version (maybe Im wrong, I just know that 1.24 MooClick was buggy).

    The only events are On Can Accept,On Recieved and On disconnect. Its only used for checking if server is online, so only 3 events..


    EDIT: !!!!!!

    This is really STRANGE. I build an app..run and it crashed immediately. I run in 4x and always crash. I built it again without ANY change and works well. The crash was always in Moosock, but the same happened to me yesterday and the modul was Assarray.
    Something wrong with the "compiler" or runtime?

  2. #2
    Clicker Fusion 2.5Fusion 2.5+ DLC

    Join Date
    Jun 2006
    Posts
    903
    Mentioned
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    Crashing MooSock

    At first I would need to know if MooSock is also "mixed version" (as Yves said about MooClick, its 1.24 with 1.23 library) because when I port my server side to MMF2, I encountered a few random crashes in modul mooosock.mfx. I cant reproduce it, its sudden bug I and affraid if it isnt the buggy version (maybe Im wrong, I just know that 1.24 MooClick was buggy).

    The only events are On Can Accept,On Recieved and On disconnect. Its only used for checking if server is online, so only 3 events..


    EDIT: !!!!!!

    This is really STRANGE. I build an app..run and it crashed immediately. I run in 4x and always crash. I built it again without ANY change and works well. The crash was always in Moosock, but the same happened to me yesterday and the modul was Assarray.
    Something wrong with the "compiler" or runtime?

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