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Thread: Global Event

  1. #11
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    Re: Global Event

    That's not what I meant.

    Create an object in Frame 1 using a "create object" event. Don't include it in the frame editor.

    Now copy the event to Frame 2. The object shows up as a shortcut and is not included in the frame, even though Frame 2 is now identical to Frame 1 (the frame editor and event editor should be the same, since we just copied the only event from 1 to 2).

    Incidentally, "Create Object" in global events or behaviors doesn't work unless the specified object has been manually added to every frame, even if the object is global.

    Suppose I wanted to add an object to every frame. In theory I could add a Create Object event, cut and paste it to every frame. Then we don't have to use global events or behaviors (which don't allow qualifiers). However the event won't work unless you manually add the object in the frame editor, then delete it again, in every frame. How else could I add an object to every frame?

  2. #12
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    Re: Global Event

    That's not what I meant.

    Create an object in Frame 1 using a "create object" event. Don't include it in the frame editor.

    Now copy the event to Frame 2. The object shows up as a shortcut and is not included in the frame, even though Frame 2 is now identical to Frame 1 (the frame editor and event editor should be the same, since we just copied the only event from 1 to 2).

    Incidentally, "Create Object" in global events or behaviors doesn't work unless the specified object has been manually added to every frame, even if the object is global.

    Suppose I wanted to add an object to every frame. In theory I could add a Create Object event, cut and paste it to every frame. Then we don't have to use global events or behaviors (which don't allow qualifiers). However the event won't work unless you manually add the object in the frame editor, then delete it again, in every frame. How else could I add an object to every frame?

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