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Thread: Bug of some sort - or just me being stupid?

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    Bug of some sort - or just me being stupid?

    Hi there.

    It's me again with that 'Nintendo Scope 6'-clone.
    I gave the rockets smoke trails but as soon as there's more than one rocket, all the trails (except for the last one) get screwed up. It's hard to explain so you might just want to have a look at the file I atached...

    So long
    Attached files Attached files

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    Bug of some sort - or just me being stupid?

    Hi there.

    It's me again with that 'Nintendo Scope 6'-clone.
    I gave the rockets smoke trails but as soon as there's more than one rocket, all the trails (except for the last one) get screwed up. It's hard to explain so you might just want to have a look at the file I atached...

    So long

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Bug of some sort - or just me being stupid?

    Adding "pick an object at random" beneath "is in play area" seems to fix it for me. Not the best solution, but possibly the easiest.

    The best way would be to run the event once for each object seperately through a loop, as to avoid confusion between objects.
    .:::.Joshtek.:::.

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    Re: Bug of some sort - or just me being stupid?

    Adding "pick an object at random" beneath "is in play area" seems to fix it for me. Not the best solution, but possibly the easiest.

    The best way would be to run the event once for each object seperately through a loop, as to avoid confusion between objects.
    .:::.Joshtek.:::.

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    Re: Bug of some sort - or just me being stupid?

    Here's a fixed example.
    Attached files Attached files

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    Re: Bug of some sort - or just me being stupid?

    Here's a fixed example.

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    Re: Bug of some sort - or just me being stupid?

    Thanks guys!

    Works just fine. Any idea though why it didn't work before?

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    Re: Bug of some sort - or just me being stupid?

    Thanks guys!

    Works just fine. Any idea though why it didn't work before?

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    Re: Bug of some sort - or just me being stupid?

    The reason it didn't work before was because you were assuming that MMF knew what objects you were talking about when really it had no clue.

    In the first "Always" event, you set a few properties of the smoke object based on properties retrieved from the rocket object. However, MMF has no idea what rocket object you are talking about. You didn't do anything to "select" a rocket object in the condition statement. The result is that MMF has to decide for you what object it thinks you're talking about. And when this happens, it usually just picks the last object created.

    <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Bug of some sort - or just me being stupid?

    The reason it didn't work before was because you were assuming that MMF knew what objects you were talking about when really it had no clue.

    In the first "Always" event, you set a few properties of the smoke object based on properties retrieved from the rocket object. However, MMF has no idea what rocket object you are talking about. You didn't do anything to "select" a rocket object in the condition statement. The result is that MMF has to decide for you what object it thinks you're talking about. And when this happens, it usually just picks the last object created.

    <img src="/center/images/graemlins/smile.gif" alt="" />

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