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Thread: Loading Screens?

  1. #1
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    Loading Screens?

    Hi there,

    Can we make loading screens in MMF2? Or anything like a loading screen?

    Would like people's views/work arounds on this.

    Thanks,
    -Alex

  2. #2
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    Loading Screens?

    Hi there,

    Can we make loading screens in MMF2? Or anything like a loading screen?

    Would like people's views/work arounds on this.

    Thanks,
    -Alex

  3. #3
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleUnicode Add-onInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Loading Screens?

    loading screens would only be used for uncompressing textures/sprites or such required external files surely.

    and you could then make a loading screen for that.

  4. #4
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleUnicode Add-onInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Loading Screens?

    loading screens would only be used for uncompressing textures/sprites or such required external files surely.

    and you could then make a loading screen for that.

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Loading Screens?

    My game is going to include a loading screen. And it has reasons as well. <img src="/center/images/graemlins/laugh.gif" alt="" />

  6. #6
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Loading Screens?

    My game is going to include a loading screen. And it has reasons as well. <img src="/center/images/graemlins/laugh.gif" alt="" />

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    Re: Loading Screens?

    Ok thanks

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    Re: Loading Screens?

    Ok thanks

  9. #9
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    Re: Loading Screens?

    The ONLY reason you would need a loading screen, is right before you go to a frame that has a lot of objects forced to pre-load.

    Method:
    Jump to loading frame.
    *Fame with the word "Loading" on it.*
    Instantly Jump to Game...
    *Game loads frame, while displaying loading text!*

    Doing things like loading for level editors is not needed, it's called fast loop. You can load an entire level in less then a milisecond.

  10. #10
    Clicker Multimedia Fusion 2
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    Re: Loading Screens?

    The ONLY reason you would need a loading screen, is right before you go to a frame that has a lot of objects forced to pre-load.

    Method:
    Jump to loading frame.
    *Fame with the word "Loading" on it.*
    Instantly Jump to Game...
    *Game loads frame, while displaying loading text!*

    Doing things like loading for level editors is not needed, it's called fast loop. You can load an entire level in less then a milisecond.

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