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Thread: path movement bug

  1. #1
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    path movement bug

    I was using the tape mouse feature and made a path with a lot of points. When I pressed "try movement", mmf2 crashed. Will this bug be fixed? Is this even a bug or me being stupid.

  2. #2
    Clicker Multimedia Fusion 2
    BrandonC's Avatar
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    Re: path movement bug

    Try using either the platform movement extension, or making your own custom engine (plenty of examples around the internet). Please try to stay clear of platform movement if you can.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: path movement bug

    Customers are never stupid - just unfamiliar with the product <img src="/center/images/graemlins/laugh.gif" alt="" />

    Seriously, I tried this in an empty app, and it didn't crash - so there must be some specific order of actions to cause the problem. Or else it's an operating system/driver issue.

    Can you replicate the crash? If so, can you give a step by step description of exactly how?

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: path movement bug

    I have corrected a bug in the path movement that made the program crash. Hopefully it is the same bug. Corrected in the next version.

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    Re: path movement bug

    oh, I have sometimes the same problem; hope to see the new patch soon

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    Re: path movement bug

    How about the terrible pathmovement speed bug?When this gonna be fixed?
    How much will this mess up old applications?

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