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Thread: Flipping hotspots and actionpoints.

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    Flipping hotspots and actionpoints.

    Im sorry if this has been said elsewhere, but, Is there anyway to flip the hotspots when flipping an image, the technique im using to flip the frame only flips the image, flipping _only_ the image has been useful, but flipping the hot/action will also be useful.

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    Re: Flipping hotspots and actionpoints.

    IF you rightclick the animation direction, you can flip all frames in it together with their spots.
    Although there is a bug, and sometimes the spots will be one pixel off.

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    Re: Flipping hotspots and actionpoints.

    Sometimes you have to g through and check the hot spots and action points on every single frame. But then again, nothing in this world is absolutely foolproof, and if you could predict it always worked exactly as it should, then what fun is that? Part of the joy of figuring things out is trying to understand why it works.

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    Re: Flipping hotspots and actionpoints.

    I do not agree. I believe it worked perfectly fine in MMF 1.5. And if it would always work as it should it clearly was more fun. Things not working as they should generally cause frustration which is the exact opposite of fun. I prefer figuring things out that are not on the level of technical problems. It's hard enough to make a game fun, tweak the gameplay, make the graphics look good, without any technical problems of that kind.

    Although if you prefer that sort of problems, maybe you can give me your mail address. Then I will send you all my sprites to fix the hotspots and action points, and you can send me your games and I'll look at the gameplay

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