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Thread: Jump to frame bug

  1. #41
    Clicker

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    Re: Jump to frame bug

    i am using the correct build.
    i added the frames by clicking the number on the storyboard editor.

  2. #42
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: Jump to frame bug

    Ok, that gets me the incorrect label issue, still no problem on the jump frame though. Must be a really nasty system specific bug somewhere.

  3. #43
    Clickteam Clickteam

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    Re: Jump to frame bug

    Thanks for the screen shots danjo, but that's not what I was expecting, as we already know what's the problem. I was expecting a detailed list of each mouse click or movement you do after MMF2 starts, just to try to reproduce it exactly like you.

    Oh well, anyway I think that wouldn't help either... I'm modifying the routine that displays the frames in this dialog box, although I couldn't find any error in the original source code (and it's the same routine as in MMF 1.5), hopefully that will fix the problem.

    Yves.

  4. #44
    Clicker

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    Re: Jump to frame bug

    i find that unlikely andrew. mmf 1.5 works perfectly ok for me

    i dont do anything out of the ordinary.
    start mmf2.
    click new icon
    story board appears.
    click the number 2 (adds a new frame) *it has already skipped to 3 here...

  5. #45
    Clicker

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    Re: Jump to frame bug

    ahh - when i right click application, and add a new frame from its drop menu, it will add frame#2 correctly.

    clicking the number 2 on the actual frame doesnt work right.
    also insert (from top menu) and new frame will not work either.

  6. #46
    Clicker Fusion 2.5 Developer
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    Re: Jump to frame bug

    Cool so I guess we'd better not use short cuts. It sounds like a toolbar issue.

    But oh do I hate Mine fields... <img src="/center/images/graemlins/tongue.gif" alt="" />

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