This is a problem that never happened before and was working fine the rest of the game. I am creating a path movement for an enemy. BUt when I add the first node, it doesn't spawn at the enemy. instead, it spawns somewhere off the side of the frame and creates and endless path heading towards the right. I won't be able to program the path I want for the enemy now because of the glitch. I tried closing and reopening and it still has the problem. The problem exists with all other objects escept the ones that had a path movement before the glitch. Any suggestions on how to deal with this?