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Thread: My overlay problem

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    My overlay problem

    Hi, i have a problem with overlay and active overlay.
    the collision with an active object and the overlay object with any colors except the color 0,0,0 functioned not.
    please help, i have a attachment the problemfile.
    Attached files Attached files

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    Re: My overlay problem

    Hi, i have a problem with the overlay and active overlay.
    The collision of an active object with an overlay object with any colors besides 0,0,0 does not work.
    Please help, I have attached the file.


    does nobody have an idea?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    UltimateWalrus's Avatar
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    Re: My overlay problem

    The overlay object is picky about that sometimes. Try replacing your color match event with this:
    Code:
    ovlGetColorIndex( "Overlay Redux", X( "Active" ), Y( "Active" ))<>0
    Just go to "compare two general values" and do that. Then it works fine on my computer.

    However, I think the Overlay is a bit overkill for what it seems you are trying to do. If you are trying to make a level editor, why not just make the platforms active objects, or even just added backdrops? You can record the (x,y) positions in an array (actually, you could probably use the dynamic array), and save it for later. Saving a level as an image would take a ton of RAM and a lot of hard drive space. Saving a level as an array takes hardly any RAM or hard drive space. I made an example of this here.

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