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Thread: Chat With Smileys!

  1. #21
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Chat With Smileys!

    "do not change colour when disabled"

  2. #22
    Clicker Fusion 2.5

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    Re: Chat With Smileys!

    anyway i dont get it to work (i dont do otfen LOL)
    even if its disabled, it can be resized

  3. #23
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module
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    Mathias's Avatar
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    Re: Chat With Smileys!

    What I do in my Atu'los Online updater, is to make sure the lenght reaches the end so there comes a scroll bar, then use click blocker so when the mouse is over that point - the scroll bar, it should block the mouse.

  4. #24
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Chat With Smileys!

    Do not check "RTF2 Features". URL links will not be hilighted but pictures will not be any more resizable <img src="/center/images/graemlins/wink.gif" alt="" />

  5. #25
    Clicker Fusion 2.5

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    Re: Chat With Smileys!

    huh?? No :S

  6. #26
    Clicker Fusion 2.5

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    Re: Chat With Smileys!

    []You can use formatted text object. [/]


    What? ... can formatted text object have smileys <img src="/center/images/graemlins/crazy.gif" alt="" /> ?

  7. #27
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    Re: Chat With Smileys!

    There doesn't seem anyway to load code into the formatted text object. But it might be possible with RTF code.

  8. #28
    Clicker Fusion 2.5

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    Re: Chat With Smileys!

    rtf code in "formated text object" ?

  9. #29
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    Re: Chat With Smileys!

    []It uses a formatted text with RTF code for smileys. It receives text int ASCII (for example: blabla blabla) and it parse the received string, replace smiles by RTF code and then add this new string in the chat log.[/]

    Misread that - sorry. I'm not quite sure why it would be useful though

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