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Thread: Help! I am a pure novice at this! :)

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    Help! I am a pure novice at this! :)

    I am Working on a 1plyr vs. computer game and trying to set up a scoring system whereby When computer hits a block it generates negative numbers, when player hits a block it generates positive numbers. How can I distinguish a change in ball properties and/or actions that differ between comp paddle and player paddle?

    The only thing that has worked so far is invisability vs. reappear, but I cannot use this as the ball always needs to be visable. Animation changes doesn't seem to work nor does speed changes.

    Hope I'm being clear enough for you. I'm at a total loss. Any help will be greatly appreciated.

    thnx!

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Help! I am a pure novice at this! :)

    im no good at explaining but you should use alterable values, when its players turn set alterable value a to 1 and if it scores when alterable value a = 1 then the player gets the point, do the same for the computer but set alterable value a to 2

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    Re: Help! I am a pure novice at this! :)

    I'll give it a go!
    Thnx much!

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    Re: Help! I am a pure novice at this! :)

    you're BEAUTIFUL!!!!!!

    Works like a charm!

    Thnx again!

    <img src="/center/images/graemlins/smile.gif" alt="" />

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