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Thread: Pinball Problems!?!

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    Pinball Problems!?!

    Greetings from your friendly neighborhood novice! In the Pinball game I'm working on, the ball is continually getting stuck on various objects it should be "bouncing" off. Sometimes it sticks for a secound or two, sometimes it never gets unstuck! Very annoying!

    Does anyone have an answer to this?

    Thanks for any help!!!!

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    Re: Pinball Problems!?!

    Are you using the pinball movement? If so, there's not much you can do. <img src="/center/images/graemlins/frown.gif" alt="" /> Try designing your own movement. That's what a lot of us do these days. The fact is, all of the MMF Movements (exept "Static") have glitches. Some more than others.

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    Re: Pinball Problems!?!

    OMG...really?

    The "Bounce movement seems to work fine but I cant assign gravity to that movement. How does one create a new movement???? I'm a pure novice here....

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    Re: Pinball Problems!?!

    Since you are a pure novice, I would say stick to the built-in movements. Just be aware that they may have some faults and you might need to make some workarounds to get them to work the way you want.

    The pinball movement is just a simple movement Clickteam made to introduce the movement sdk (at least that's what I read somewhere), so you can't really expect it to work 100%.

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    Re: Pinball Problems!?!

    Hmm, you could to push the ball back a bit into the direction it came from... Example:

    - If ball collides with a background or object:
    * Set direction to current direction + 32

    The + 32 makes it go to the opposite direction. I never used pinball movement though, so I can't tell if it really uses directions. If it does, you can do the above. <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Pinball Problems!?!

    Thanks! I'll give it a go.

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    Re: Pinball Problems!?!

    i think he means dir=dir+16 will make it bounce the other way.
    dir+dir+32 = straight ahead :P

    there are formulas on the net for bouncing. you just need to know the trajectories of the ball in the first place:
    ie: its x speed &amp; y speed.

    i dont think you should tackle this if you are a beginner.
    [Beginners should start here with pinballs]
    just use bouncing ball movement, and add every (x) set balls y to y+1 for starters to learn. make the walls obstacles and make the ball bounce if it hits an obstacle.

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    Re: Pinball Problems!?!

    I remember I saw a file in the old archive that had a custom pinball movement. That even looked better than the Built-in one.

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    Re: Pinball Problems!?!

    is there any way to share those custom movements?

    are they external files we could load to our mmf apps and find on CT web site (like extentions)??

    jp

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    Re: Pinball Problems!?!

    []is there any way to share those custom movements?

    are they external files we could load to our mmf apps and find on CT web site (like extentions)??

    jp [/]
    Custom movement engine can be easily shared, it´s a code made usualy with detectors. The custom movement made with movement SDK such as pinball, the Gwerdy's movement (orbit, sinewave etc) can also be shared (I guess you'll find in the clickteam's download are) you'll only need to install and use.

    I guess a really GOOD Pinball engine will be able to make properly with physics implemented in MMF2.

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