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Thread: Can I monitor cpu usage?

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    Nifflas's Avatar
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    Can I monitor cpu usage?

    I always wanted to know more in detail how much CPU my game requires (at least to be able to display it more accurate than the windows task manager does). Is there any way to do this easily? For the moment, I like to run the game at 200 fps, and see if it drops bellow that at some places. Still, it gets so hard trying to controll the game character at that speed

    Perhaps a CPU eater extension would be neat, that downgrades the performance so the computer becomes like a 500mhz thing (which I want my game to run fine at).

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    Re: Can I monitor cpu usage?

    You have in the expressions of the Storyboard object, a entry to retreive the number of frames per second.

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    Re: Can I monitor cpu usage?

    I can't speak for everybody, I know. But I figure that a lot of these "Klickers" tend to choke up memory consumption with a lot of flashy showing off and thus a CPU usage monitor might be a veritable eye-opener to see just how much memory these add-ons are consuming. I find a lot of these bugs, even in MMF2, seem to occur when people try and overload the memory with "wow".

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