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Thread: Pining actives to eachother.

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    Pining actives to eachother.

    In MMF1 there was an extension that could "pin" actives to other actives, I have read somewhere that this extension is not going to be ported to MMF2.

    Ive been attempting to do this using events but to no succsess.

    Heres what im doing.
    Set active A's (pinned) Alterable value to fixed value of Active B.(when Active B is created)

    AltVal(Active A) = FixedVal(Active B) than Position Active A to Active B.

    I am using the Compare Alterable values condition.

    It handles only one "Active A", any more and only one will update its position.

    This has frustrated me for while now and any help will be appreciated.

    Thnx.

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    Re: Pining actives to eachother.

    You could always just use a fastloop and 'spread value' actions to loop though each object one at a time.

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    Re: Pining actives to eachother.

    []In MMF1 there was an extension that could "pin" actives to other actives, I have read somewhere that this extension is not going to be ported to MMF2.[/]

    That's to bad.. I really liked the Modifier Object... ah well.. hope some one else makes a new object with scimilar features

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