User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Thread: Crash of Doooom

  1. #1
    No Products Registered

    Join Date
    Jul 2006
    Posts
    43
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Crash of Doooom

    Just pretty much lost my game as MMF2 decided to crash, and on reloading it declared there were "bad objects" (I.e.: 3/4 of my game objects) which would now be linked to by shortcut.

    I know I should backup (and I do), but sometimes its so hard to remember when you are involved in creating something. Can we please please please have automatic backups in case of these things happening.

    I'm using version R241.

    *cries!*

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    Tools/Preferences/Autobackup. Sorted!

    (ETA: I should really be a bit more empathetic about losing your work - I know just how that feels <img src="/center/images/graemlins/frown.gif" alt="" /> I'm turning backups on now, actually.)

  3. #3
    No Products Registered

    Join Date
    Jul 2006
    Posts
    43
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    Thanks, but how do I access them?

  4. #4
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, Århus
    Posts
    3,456
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)

    Re: Crash of Doooom

    First of all update to Build 242: http://clickteam.com/center/showflat.php/Cat/0/Number/13802/
    Then go to Tools -&gt; Preferences -&gt; General (tab) and turn on autobackup.

    A recently fixed bug has almost made the bad object bug impossible to get but you must have found a really rare way to get it. If you can remember what you did before it crashed, it would be helpful.

  5. #5
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    The backups are saved as [Name of application].001, .002, etc. in the same folder as your application. Rename them to .mfa to get to them.

  6. #6
    No Products Registered

    Join Date
    Jul 2006
    Posts
    43
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    I had added an active object that appeared (not following frame) on the top layer (of 3). I had just told it (in event editor) to appear, then went into level editor and clicked on the object icon in the objects box.

    Just seen the 242 update, how come I havent got this when I click "check for updates" within MMF2!!

  7. #7
    No Products Registered

    Join Date
    Jul 2006
    Posts
    43
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    Thanks people <img src="/center/images/graemlins/smile.gif" alt="" />

  8. #8
    Clickteam Clickteam
    Anders's Avatar
    Join Date
    Jun 2006
    Location
    Denmark, Århus
    Posts
    3,456
    Mentioned
    5 Post(s)
    Tagged
    1 Thread(s)

    Re: Crash of Doooom

    []Just seen the 242 update, how come I havent got this when I click "check for updates" within MMF2!! [/]
    It is answered in that thread you can see there. It is first put on the autoupdater when no one has found any bugs in the patch that should be fixed before everyone gets it through the updater.

  9. #9
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,022
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)

    Re: Crash of Doooom

    []A recently fixed bug has almost made the bad object bug impossible to get but you must have found a really rare way to get it. If you can remember what you did before it crashed, it would be helpful. [/]

    Andos, the fix you're talking about was in the build 242, I forgot to add it to the list of fixed bugs, that's done:

    - Event editor: objects with qualifiers changed to bad objects when you copy/paste actions in the action editor.

    Yves.

  10. #10
    Clicker Fusion 2.5

    Join Date
    Jun 2006
    Location
    Stockholm, Sweden
    Posts
    1,529
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Crash of Doooom

    I dont understand... he has already got bad object, and then when he "check" on Autobackup, he just can open like [name].001 and it is without "bad objects" ? ...*confused*

Page 1 of 2 1 2 LastLast

Similar Threads

  1. [CRASH] Google Play Crash Report: java.lang.NullPointerException
    By tom79 in forum Android Export Module Version 2.0
    Replies: 1
    Last Post: 1st August 2013, 04:08 AM
  2. [CRASH] Memory Object Runtime Crash with Allocate(
    By LB in forum Extension Development
    Replies: 8
    Last Post: 4th September 2011, 09:04 AM
  3. [CRASH] ForEach object crash on recursive loop
    By LB in forum Extension Development
    Replies: 0
    Last Post: 1st May 2011, 01:23 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •