I have found an odd bug in MMF2 Dev Build R242. If I have an application that I have made, which uses sounds (embedded\inbuilt into the app itself), they play fine. However if I hibernate my computer and then try to run the app again, the sounds will only play for a fraction of their full value, or sometimes not play at all. It sounds as if they are being interrupted.

If I close MMF2 and then reopen it, it solves the problem. However I thought I should bring this bug up.

I am using Windows Xp Pro, 1.7Ghz, 16Mb Video, Inbuilt Soundcard, 512Mb Ram.