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Thread: Error with .ccn files.

  1. #1
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    Error with .ccn files.

    In my app I need to have half of the game in a .ccn file (so I can use viewport for scrolling).

    I recently compiled my game and when ran, it gives an error "Cannot find txtblt.mfx" Text Blitter is only used in the .ccn

    Ive tryed copying the txtblt.mfx from both the /extensions/ and /runtime/ directories, still doesnt work.

    Anyone help me?

    EDIT: Btw when I test the game using F8 it works fine.

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    Re: Error with .ccn files.

    I got it working, but its still a bug that needs fixing.

    This is what I did,
    I added all the extensions that were getting errors to the main app, now everything works fine.

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    Re: Error with .ccn files.

    I don't see it as a bug.

    ccn files are built without any extra data (such as extensions and the runtime stuff) so they are extremely small compared to exe files.
    When you build your main application that can load external ccn files, it has absolutely no idea which extensions the ccn files might require as you could load any ccn file. (it would be stupid to include all existing extensions just to be sure)

    There isn't really another way around it. If there should be, extensions would need to be packed into ccn files which I don't think is a good idea.

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    Re: Error with .ccn files.

    I could be wrong, but I think the posters point was that the extensions should be automatically included if you directly specify a specific CCN file via a subapp in a normal standalone application. I'm not sure if this is the case.
    .:::.Joshtek.:::.

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    Re: Error with .ccn files.

    Do you mean from MMF2?
    Because when you build in Vitalize mode (ccn's) then it whon't include any extensions.
    Were you thinking of another format with included extensions specially designed for sub-applications to load them?

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    Re: Error with .ccn files.

    The extensions from CCN files are automatically included in the parent application if you specify the name of the CCN (or MFA) file in the settings of the sub-application. If you load the CCN file via expressions, MMF cannot determine the extensions to include.

    Maybe we could solve this problem by adding a list of included sub-apps somewhere in the settings of the application...

    Yves.

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