How come vertical nor horizontal bar counters appear?
I can't do anything to make them show at runtime... is this a bug, or have i missed something obvious?





How come vertical nor horizontal bar counters appear?
I can't do anything to make them show at runtime... is this a bug, or have i missed something obvious?





ok, i've worked out it is a bug. Suprised no one's noticed. It's got something to do with the default large min, max counter values. As soon as i take a digit or two off the end of them, it works ok, but otherwise it shows weirds results if at all.
I've posted about this before but it was dismissed as a bug, i didnt get it.
It works fine for me.
The reason may be that the default value is very high, and computers can only display pixels (so obviously splitting 9999999 into pixels is pretty much impossible).
Either that or there is a maximum max value you can use - I doubt it very much that somebody needs to have a max value of 999999999 anyway





whatever the case, it's a pretty urgent bug
I don't see why.. all you have to do is lower the value





but it shouldnt act the way it does because of the fact.
also, it is very off putting to say the least for beginners.




This isn't a bug; it makes perfect sense that you shouldn't be able to see much of a counter at 10 or 20 if the maximum is in the region of ten million.





but what doesnt make sense, is if you use the default min and max values, and then say, just change the initial value to the max value.... you'd think that when you ran the app, the bar would be fully full and visiblebut it aint! That is a bug, i can't see how it isn't. You ought to test what i mean :P

Ah I don't understand what we are talking about.
When you put a counter on the screen
The min value is -999999999
and the max value is 999999999
The initial value is 0
So if don't change anything and do an always +1 it takes a long time to get some movement on the bar since the min and max are so huge.
If you change the properties of the counter to values you want to use it seems to work fine. I don't support automatically changing the min and max based on data a person enters in the initial value because.... What if a person doesn't want that to happen?
Do this
Min value 0
Max value 10
Initial value 0
Then in the event editor always -- Add 1 to counter
Doesn't that work?
Unless I am missing the point of this thread which is possible.