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Thread: Instant crash problem

  1. #11
    Clicker Multimedia Fusion 2 Developer

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    Re: Instant crash problem

    yes seems fixed now - you just have download bonus pack 1 again if it still crashes!
    Top stuff Yves!

  2. #12
    Clickteam Clickteam

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    Re: Instant crash problem

    For info, for extension developers, when your RUNDATA structure contains C++ objects that are not pointers, you have to manually call the constructor in CreateRunObject and the destructor in DestroyRunObject. Or use a pointer that you create in CreateRunObject and delete in DestroyRunObject.

    That was the reason of the crash in this object.

    Yves.

  3. #13
    No Products Registered

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    Re: Instant crash problem

    Thanks for this correction, it's great to come back from holydays and see things are fixed

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