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Thread: Animations continue when group de-activated.

  1. #1
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    Animations continue when group de-activated.

    Hi,

    I'm using deactivating groups as a sort of pause in my game.

    I've got actives in a group and when i deativate the group their alt values and things freeze etc, but their animations continue to play.

    I'd use the action "on group activated" but you cant negate it. You can negate "group(whatever)is activated but that doesnt seem to work.

    Any help?

    Thanks.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Animations continue when group de-activated.

    In the event where you deactivate the event group, put an action 'Stop animation'.

    Or am I missing something crucial? <img src="/center/images/graemlins/laugh.gif" alt="" />

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    Re: Animations continue when group de-activated.

    lol you're right. I was over thinking it. The games got very big and after doing the more complicated stuff it didnt occur to me.

    ...and you'd laugh if i told you how long i spent trying to figure this out. haha.

    Thanks.

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