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Thread: "Pasting into background" bug! (Another one, lawl)

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    Re: "Pasting into background" bug! (Another one, l

    I realize now that you set those properties to the black active - the one you paste to the background and destroy. It's the yellow one that needs to have them!

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    Re: "Pasting into background" bug! (Another one, l

    Oh, you meant the object which was falling!

    Awesome! Thanks!

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    Re: "Pasting into background" bug! (Another one, l

    Heh [smile] no problem!

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    Re: "Pasting into background" bug! (Another one, l

    Aw crap. Another problem.

    Having all the objects always active makes it lag... alot.

    Any way to to fix this?

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    Re: "Pasting into background" bug! (Another one, l

    How many objects?
    I'm afraid the only way to make it better is to optimize their code and/or make them fewer.

    Edit: Wait - what do you mean by always having them active?

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    Re: "Pasting into background" bug! (Another one, lawl)

    Check all your tick boxes. There are like 3 different settings you need to toggle in the right combination to get the effect you want.

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    Re: "Pasting into background" bug! (Another one, l

    Quote Originally Posted by Isbeorn
    Edit: Wait - what do you mean by always having them active?
    Having them active even out of frame makes them always active, right?

    And I have over 1.000 objects.

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    Re: "Pasting into background" bug! (Another one, l

    Oh, yes that's right. That's a lot of objects! :eek:
    If they must be falling and detecting collisions outside the window then there's probably no way around it.
    You know best what you can do and still have your game idea intact, so to speak.

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    Re: "Pasting into background" bug! (Another one, l

    D:

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