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Thread: An object to darken the screen?

  1. #11
    Clicker Fusion 2.5 Developer

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    Re: An object to darken the screen?

    Ahhh, yes i didn't actually think of doing that at all, thanks a lot!

    Is subtract actually faster than semi-transparency or is it just a guess? Thanks a lot for all the feedback guys, if anyone else has any ideas, please add them!

  2. #12
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    Re: An object to darken the screen?

    It might be a little bit faster.

  3. #13
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    Re: An object to darken the screen?

    Hi.
    is there an easy way to make this effect fade in and out smoothly
    use replace color function (...)
    Yes, a good approach, but to make it really smooth you'll need to use a calculation.
    First make your active object pure black (0,0,0)(you might have to change it's transparent color). Apply INK-effect(subtract).
    Now use the replace color function and replace your current color with the current color + 65793 until your color value is 16777215 ( dont go any higher!). This will darken the screen.

  4. #14
    Clicker Fusion 2.5 Developer

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    Re: An object to darken the screen?

    Thanks a lot MODule, that works perfectly and creates a much nicer effect than semi-transparency! I'll be using this effect in more places in the game i think, i've never really used the replace colour function!

  5. #15
    Clicker Fusion 2.5 Developer
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    Re: An object to darken the screen?

    How much memory does that use? Think about later on in the game. 1 Object might be o.k. but more? Testing that should be the big thing.

  6. #16
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    Re: An object to darken the screen?

    No problem. I like sharing these kind of things.

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