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Thread: [Request] PackX

  1. #21
    Clicker Fusion 2.5

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    Re: [Request] PackX

    Anyway i don't get the extension to work, all events/actions of the extension in the examplea are empty, and when i insert a new PackX object it doesn't create anyone.
    I've tried on latest build, and an old build, maybe I do something wrong?

    Using MMF2 Standard - WinXP SP2

  2. #22
    Clicker Multimedia Fusion 2 Developer

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    Re: [Request] PackX

    Sounds like you put the \runtime one in \extensions and the \extensions one in \runtime

  3. #23
    Clicker Fusion 2.5

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    Re: [Request] PackX

    Well, i extracted everything in the zip archive in the MMF2 Folder.

  4. #24
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    Re: [Request] PackX

    i get the same problem.

    the object shows up in the list, but when i try to add it to the frame, nothing happends

  5. #25
    Clicker Multimedia Fusion 2 Developer
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    Re: [Request] PackX

    LIJI's port works fine for me.

    Edit: Using MMF2 Pro.

  6. #26
    Clicker Multimedia Fusion 2
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    Re: [Request] PackX

    Funny, we were all just talking about this a few days ago... but this is possable without an extension... and it sounds like this extension this has some bugs to work out, there is a really simple example in the file archive but i think ill upload a more powerfull one.

  7. #27
    Clicker Multimedia Fusion 2 Developer
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    Re: [Request] PackX

    Well obviously it can be done without an extension, it is purely mathematical. There is definitely no bugs in the actual extension.

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  1. PackX by Jax
    By LIJI in forum Released Extensions
    Replies: 0
    Last Post: 19th October 2007, 04:00 PM

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