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Thread: Fade out bug

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    Clicker Fusion 2.5

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    Fade out bug

    Hi.

    If you change the angle of an active. And then destroy the active(While it's angle is different). The fade out will ignore what angle the active is set to, it will fade out in angle(0).

    Nothing big. But i don't think that should happen.

    Isaac
    Attached files Attached files

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