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Thread: Little help needed (Math, IsoGrid)

  1. #1
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Little help needed (Math, IsoGrid)

    Hi, in this example I want to make 8 way mouse controlled movement based in the grid. But I cant find the good way how to tell MMF (just from the mouse coordination) which of the 8 nearest cells should use. In this file you can see my method using Sin, Cos -its bad, non-accurate and cause a lot of problems but I did just to example what I need to do. I need only nearest cell (its step-by-step movement in exact straight lines). Thank you for any help

    Extensions needed:
    Angle Calculator
    Iso Grid
    Attached files Attached files

  2. #2
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    Re: Little help needed (Math, IsoGrid)

    Here ya go... changed from the angle calculator to the advanced direction object...
    Attached files Attached files

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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Re: Little help needed (Math, IsoGrid)

    Thank you, it looks very promising Could you explain to me why there are numbers 24 and 48? Thank you!

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    Re: Little help needed (Math, IsoGrid)

    Because it's isometric, every square is 64x32 pixels.. You could just use 30 for both if you like but I find this better

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