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Thread: Animation sequence on groupped objects

  1. #1
    Clicker Fusion 2.5 Developer

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    Animation sequence on groupped objects

    When i have 4 objects groupped together and they all have custom animations with the same animations but located on diffrent places in the animation editor,

    i.e Object 1 has the "attack" custom animation as animation sequence number 12 and object 2 has the same animation but in a diffrent sequence number and so on, is there anyway for me to make just one action and the objects get the same orders to start the "attack" sequence without moving all the directions by hand to an MMf default animation sequence, f.x stopped, walking, jumping

    is there any chance? :/

  2. #2
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    Re: Animation sequence on groupped objects

    Another limitation of MMF is that you can't set custom animations with grouped objects. But I remember it working sometimes if you set the animation to one of the group objects, then copying that action to the group, and it won't change the animation name.

    Not sure about MMF2 though.

  3. #3
    Clicker Fusion 2.5 Developer

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    Re: Animation sequence on groupped objects

    god damnit, doesn't work

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    Re: Animation sequence on groupped objects

    Well, then we just have to wait until Clickteam support it, yay.

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