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Thread: 3D Mesh Stop problem in Movement

  1. #1
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    3D Mesh Stop problem in Movement

    I did a active to platform movement

    Created a backdrop and when active fall down it Stopped Right.

    Code events:
    Actice Collides with background - Stop (Active)

    I did the same with the 3Dmesh and it continue going down?

    Code events:
    3Dmesh Collides with background - Stop (3Dmesh)

    Mark

  2. #2
    Clicker Multimedia Fusion 2iOS Export Module

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    Re: 3D Mesh Stop problem in Movement

    If the the trailing bug while scrolling is eventually fixed, and the object gains the ability to scroll with the frame, then I will be happy! ;-) This object has a lot of potential, and I think it should be as useable as the other objects in MMF2. At least in the area of being able to move it and apply it with scrolling.

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    Re: 3D Mesh Stop problem in Movement

    4444, could you send me an example? I cannot reproduce this problem.

    And Zeitgeist1989 could you send me an example too, because I can't reproduce the trailing problem either, lol...

    Thanks.

    Yves.

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    Re: 3D Mesh Stop problem in Movement

    I send you a file in File Archive.

    Mark

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    Clicker Multimedia Fusion 2iOS Export Module

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    Re: 3D Mesh Stop problem in Movement

    Yves, I've sent the app via email. Thank you! [grin]

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    Re: 3D Mesh Stop problem in Movement

    Thanks! It seems fixed, at least in the new version. I'll upload it asap.

    Yves.

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    Re: 3D Mesh Stop problem in Movement

    PS: I was talking about the trailing bug. The problem with the platform movement is not fixed yet. I think it's due to the way this movement is handled, I'll try to find a workaround in the 3D object.

    Yves.

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    Re: 3D Mesh Stop problem in Movement

    Thanks Yves, I look forward to seeing how well it works!

  9. #9
    Clicker Multimedia Fusion 2iOS Export Module

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    Re: 3D Mesh Stop problem in Movement

    Hello Yves! I trust that you did fix the scrolling trail issue with 3D Mesh as you stated, but where has it been fixed? In build 244, the glitch is still there.

    Did it require updating the runtime, or the object? If it is indeed the object itself, is it available for download?

    I apologize for bothering you with this issue. I would really like to use this object for a current scrolling project because it works very well, aside from the trailing bug. It is really quite useable for adding certain 3D elements to an app.

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