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Thread: MMF2 Event editor bug #243

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    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    MMF2 Event editor bug #243

    Hey, download the example, and try to access the event editor. For me it crashes. This happend after i mixed up about 2500 objects using duplicate and clone (they all have a movement assigned)

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    Re: MMF2 Event editor bug #243

    EEK IT CRASH!

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    Clicker Fusion 2.5 DeveloperSWF Export ModuleInstall Creator Pro

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    Re: MMF2 Event editor bug #243

    same for the eventlist editor

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    Re: MMF2 Event editor bug #243

    whats your point patrick?

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: MMF2 Event editor bug #243

    Yes it crashes, as obviously you have past the limits of the event editor. So what? Is anyone ever going to create a useable program with that many objects?
    I agree, it would be nicer if it did not crash. I'll se how I can make it cope with unlimited number of objects.
    Point taken.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: MMF2 Event editor bug #243

    How about, a polite message saying,
    Too many objects or You are being silly

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: MMF2 Event editor bug #243

    That could do as well [smile]

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    Re: MMF2 Event editor bug #243

    lol.

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    Re: MMF2 Event editor bug #243

    I'm sure in MMF 3 we'll all laugh at this thread one day and say, how could we have managesd without that many objects.

  10. #10
    Clicker Multimedia Fusion 2 Developer

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    Re: MMF2 Event editor bug #243

    hahaha, now thats funny [cool]
    no idea if anyone will ever use that many objects! But still, will found bug [grin]

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