User Tag List

Results 1 to 5 of 5

Thread: Advanced Path Movement fixed?

  1. #1
    No Products Registered

    Join Date
    Oct 2006
    Location
    Uruguay
    Posts
    87
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Advanced Path Movement fixed?

    I was wondering if anyone had ever tried to used this extension (Advanced Path Movement) succesfully?
    Because it has some big bugs and I wanted to know if anyone had fixed it? I tried to contact it's creator, asking for the source code to try and fix it myself, but I had no luck....

    How about it then?

    Thanks in advance!

    - Haora

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jun 2006
    Location
    England
    Posts
    3,546
    Mentioned
    4 Post(s)
    Tagged
    1 Thread(s)

    Re: Advanced Path Movement fixed?

    Is there an example file available which demonstrates these bugs?
    .:::.Joshtek.:::.

  3. #3
    No Products Registered

    Join Date
    Oct 2006
    Location
    Uruguay
    Posts
    87
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Advanced Path Movement fixed?

    Well, the example that comes with the extensions has those bugs... the main problem happens when you click on a place to which there is no path.... The application will hung up... sometimes for a few seconds and othertimes it just stops responding... it happens more often when you have more nodes in the map.

    - Haora

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export Module

    Join Date
    Jun 2006
    Location
    Melbourne, Australia
    Posts
    765
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Advanced Path Movement fixed?

    Quote Originally Posted by haora
    Well, the example that comes with the extensions has those bugs... the main problem happens when you click on a place to which there is no path.... The application will hung up... sometimes for a few seconds and othertimes it just stops responding... it happens more often when you have more nodes in the map.

    - Haora
    Thanks for your bug report. When reporting bugs its important to be very specific otherwise those bugs will never be acted on. I've added your report to the ClickWiki.

    Bug for Advanced path movement object.

  5. #5
    No Products Registered

    Join Date
    Oct 2006
    Location
    Uruguay
    Posts
    87
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Advanced Path Movement fixed?

    Yes, well, I'm glad it helped, but I wasn't looking to report a bug though... I was more like asking if anyone had encountered that bug and fixed it....

    Anyways... I'll keep an eye out in this thread to see if anyone has...

    - Haora

Similar Threads

  1. Advanced Path Movement
    By Gustav in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 31st October 2010, 02:11 AM
  2. Path Maker (Advanced Path Movement) for BIG levels
    By StingRay in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 22nd June 2010, 02:14 PM
  3. [BUG] Advanced-Path-Movement
    By Pharanygitis in forum SWF/Flash Export Module Version 2.0
    Replies: 4
    Last Post: 30th March 2010, 05:11 PM
  4. Advanced path movement
    By ichigo in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 17th December 2007, 11:56 PM
  5. Path Maker for Advanced Path Movement
    By Willi Leopold in forum Extension Development
    Replies: 9
    Last Post: 15th November 2006, 03:23 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •