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Thread: very odd

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    very odd

    Something very odd is happening in my game. I have the rules set so when your counter is equal or lower to 0 you jump to frame 4 and when opponents counter is equal or lower to 0 you jump to frame 5. But when it chages frame it goes to the wrong 1?? These are the only conditions chaging frame. Instead of when your counter is equal or lower to 0 jumping to frame 4 it goes to frame 5 and when opponents counter equals 0 or lower instead of frame 5 it repeats frame 6 again. I dont know how well iv explained it so if you dont know what i saying just ask. thx

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    Re: very odd

    I think it could be a bug

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    Clickteam Clickteam
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    Re: very odd

    Can you upload a file in the file archive?

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    Re: very odd

    iv never done it before but ill give it ago. Also it seems to happen on all new games i try to make now.

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    Re: very odd

    Think ill b able to do in about 1 hour as im not on that computer right now but will be soon.

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    Re: very odd

    ok i have uploaded it sorry for the wait

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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: very odd

    The frame transitions seem correct to me - what build of TGF2 are you using?

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    Re: very odd

    wow thats really odd... I using the first build i still have demo. Must just be the computer because it happens on all games i make now.

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    Re: very odd

    I remember that there was a problem with the early versions, something to do with frame transitions - one of the actions expected them to be indexed from 0 instead of 1, or the other way round, or something. Try specifying the frame number in "Use a calculation" from the frame selection dialog rather than selecting it directly.

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    Re: very odd

    Works beautifully thank you very much for your help

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