User Tag List

Results 1 to 5 of 5

Thread: Storing Info Online

  1. #1
    No Products Registered

    Join Date
    Sep 2006
    Location
    Malmesbury, UK
    Posts
    38
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Storing Info Online

    Lately im playing around with MooGame and trying to create a chat client with accounts. First there would be a screen asking for your username and password or an option to register. If you want to register you basically create an account, and for logging in you check if the username and password match. And here comes along the problem. Where should i store this info? I was thinking of the MooGame Server-Side INI. I tried to set some items and then read them. Can someone give me a basic tutorial of how to use MooGame Server-Side INIs. In what order should I have the events. Also does anyone suggest any other way of storing info on a server? I use a public server from www.mooservers.com . Any help to do with where to store username, password and other data for a user online is appreciated.

  2. #2
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    Darlington, UK
    Posts
    3,298
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Storing Info Online

    You can't do login with a public server.

    Also I think the server-side inis can be read/written by anyone, so it wouldn't really be very secure.

  3. #3
    No Products Registered

    Join Date
    Sep 2006
    Location
    Malmesbury, UK
    Posts
    38
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Storing Info Online

    Well I kinda got a solution. I managed to make a registration and login system. I think i managed to ceate INI file on the server :/. Im MD5 hashing the passwords so its pretty safe.

    Plooscva

  4. #4
    No Products Registered

    Join Date
    Aug 2006
    Location
    Westcountry, UK
    Posts
    862
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Storing Info Online

    For everything online I use PHP or CGI scripts to write to files on the server which can be downloaded later.

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jun 2006
    Location
    England
    Posts
    3,546
    Mentioned
    4 Post(s)
    Tagged
    1 Thread(s)

    Re: Storing Info Online

    I use INI's on the server, but not serverside INI's.
    .:::.Joshtek.:::.

Similar Threads

  1. Storing infomation in ini++...
    By Earl in forum iOS Export Module Version 2.0
    Replies: 2
    Last Post: 6th August 2012, 01:53 AM
  2. Storing Data
    By Kracker in forum Android Export Module Version 2.0
    Replies: 14
    Last Post: 12th June 2012, 06:24 PM
  3. Storing variables on which way?
    By Ran_TH in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 27th August 2008, 01:17 PM
  4. Semi-online games using websites to store info?
    By Shroomlock in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 17th June 2008, 07:04 PM
  5. Help with online features (detailed info inside)
    By elautor in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 27th May 2008, 02:07 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •