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Thread: Quick MooClick Server question

  1. #1
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    Quick MooClick Server question

    Ok, lets say I have 4 client pcs connected to a Mooclick server. (on different sessions) ( The PCs are all on the internet, not local network)

    I want the server to send a message to all of them.

    I have 'on server message" in the clients, and


    every ten seconds-->"send text "hello" to everyone"

    on the server, but it doesn't seem to work...


    I also tried adding "+ subchannel = 1" to the the chlients, but still no go.

    Each client can see other people connected to their respective sessions though, and their local chat systems work, so I know the clients are connected properly...

    Any ideas?




  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: Quick MooClick Server question

    they all have to be on a channel (sign on to channel) and you have to send the text to the channel using that action, not the other action

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    Re: Quick MooClick Server question

    Can the server send data to all channels?(Sessions)?


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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Re: Quick MooClick Server question

    Using Server-Send text will send data to all clients in all channels.

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Quick MooClick Server question

    Quote Originally Posted by Blizna
    Using Server-Send text will send data to all clients in all channels.
    Close. Server-Send will simply send to all clients - they don't need to be on a channel.
    .:::.Joshtek.:::.

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    Re: Quick MooClick Server question

    Very strange, in the server app:
    every ten seconds,
    Server: Send "hello"

    and in the client app:

    on server message - end app

    yet they don't close. (I also tried sticking the message into an editbox, and add 1 to a counter, but it doesn't look like the info is getting there...

    also,
    If you run a client app on the same machine as the server, will it receive a sever-sent message? ( to clarfy, the other clients are NOT on the same network)


    any ideas?

    The rest of the stuff works (movement,shooting, regular chat, etc)



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    Re: Quick MooClick Server question

    Not sure what the issue was, but I made a test client and sever and it works.

    Thanks for your help!

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