User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13

Thread: display mode switching at runtime?

  1. #1
    No Products Registered

    Join Date
    Jul 2006
    Posts
    239
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    display mode switching at runtime?

    just confirm me that switching between standard/directx/directx+VRAM (extensions/tricks to do that) at runtime is impossible.

  2. #2
    No Products Registered

    Join Date
    Jun 2006
    Posts
    625
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    It's impossible, but you can specify the display mode you want through command lines. This makes you able to create a configuration app or such.

  3. #3
    No Products Registered

    Join Date
    Jul 2006
    Posts
    239
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    oh!

    command lines = can you explain?

    however, I already store all options I can like Vsync/frame rate in a .ini file having external editor for that (like config tools of standard games) so I'm interested in all possible options as well.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

    Join Date
    Jun 2006
    Posts
    1,324
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    Are there any specific command line switches I can use with a stand-alone application?
    Yes, the following command line options allow you to force your stand-alone applications to use specific graphic modes, etc.:


    /DIB => forces standard graphic mode
    /DIB3 => forces standard graphic mode, 256 colors
    /DIB4 => forces standard graphic mode, 16 millions of colors, 24 bits
    /DIB6 => forces standard graphic mode, 32768 colors
    /DIB7 => forces standard graphic mode, 65536 colors
    /DIB8 => forces standard graphic mode, 16 millions of colors, 32 bits
    /DDRAW => force DirectX + VRAM mode
    /NOVR => no VRAM
    /DEBUG => displays graphic mode in title bar
    /NOF => runs in windowed mode
    /NOC => prevents images from being compressed in memory (for internal test)
    /NOX => disables Alt+F4
    /VSYNC => forces V-Sync ON

    So you can execute an external app:
    myapp.exe /NOF

  5. #5
    No Products Registered

    Join Date
    Jul 2006
    Posts
    239
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    this is incredible!

    uh, jut where I put these codes (how) (xcuse me n00b)?

    + there are tutorials to make related automatic launcher-apps in order to have this thing friendly-prepared?

  6. #6
    No Products Registered

    Join Date
    Jul 2006
    Posts
    239
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    Quote Originally Posted by Sarah
    So you can execute an external app:
    myapp.exe /NOF
    btw I cannot get this working in any way ('run' of start bar)

  7. #7
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

    Join Date
    Jun 2006
    Posts
    1,324
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    Should work if you use the MMF command to execute an external app. Also if you edit the app's shortcut properties (Target). Remember to leave a space between the .exe and the /.

  8. #8
    No Products Registered

    Join Date
    Oct 2006
    Posts
    183
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    For example C:\Program files\YourProgram\MyProgram.exe /NOF

  9. #9
    No Products Registered

    Join Date
    Jul 2006
    Posts
    239
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    Quote Originally Posted by Sarah
    Should work if you use the MMF command to execute an external app. Also if you edit the app's shortcut properties (Target). Remember to leave a space between the .exe and the /.
    shortcurt = just what I keep trying to do without success (it doesnt let me edit the path in any way)

    run command = it allows me to put the /NOF after the path, but theres no effect

    (lol)

  10. #10
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

    Join Date
    Jun 2006
    Posts
    1,324
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: display mode switching at runtime?

    What operating system do you use? The shortcut method works fine for me in XP with an MMF 1.5 app. I can even edit the shortcut within a User profile.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Switching from Standard mode to Direct3D 9 and backwards
    By Alonso in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 4th August 2013, 04:23 PM
  2. Switching to Direct3D Mode = Massive Slowdown?
    By Docilemouse in forum Hardware Accelerated Runtime
    Replies: 19
    Last Post: 16th November 2009, 04:32 PM
  3. Fullscreen Mode switching problem
    By Shawn in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 22nd December 2008, 12:48 AM
  4. switching 'change resolution mode' at runtime
    By integrality in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 5th April 2007, 02:51 PM
  5. Standard Mode / DirectX Mode display differences
    By Bernie in forum Multimedia Fusion 2 - Technical Support
    Replies: 19
    Last Post: 11th August 2006, 12:22 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •