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Thread: Colour Palette troubles!

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    Colour Palette troubles!

    Okay I've got my game set to 32768 colours to save on memory. Problem is, when I import images from Photoshop, they change colour slightly, or even gain a nasty grainyness to them where MMF2 has tried to recreate the exact colour. Is there a way I can load the 32768 colour palette into Photoshop so that I can make sure I use only the colours that will be viewable in MMF2?

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    Clickteam Clickteam

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    Re: Colour Palette troubles!

    Do you export your images with Photoshop in 32768 colors? If so, they should be identical in MMF2. If Photoshop exports "16-bit" images, then maybe it exports them in 65536 colors. If so, just select the MMF2 65536 color mode in your application properties.

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    Re: Colour Palette troubles!

    ah I thought MMF2 might have its own specific set of 32768 colours. I shall try exporting them in 16 bit thanks!

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