User Tag List

Results 1 to 6 of 6

Thread: possible sound bug

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module

    Join Date
    Jul 2006
    Posts
    140
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    possible sound bug

    When using the event menu to "play and loop music file" I enter 0 in the number of times to loop the file (so it will play continuously) but it only plays once and then stops.

    Jason

  2. #2
    Clicker Fusion 2.5

    Join Date
    Jul 2006
    Location
    Umeå, Sweden
    Posts
    32
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: possible sound bug

    I thought that it played continuously by entering -1? Maybe you will get the same result but I think it was -1.

  3. #3
    Clicker Fusion 2.5

    Join Date
    Jul 2006
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: possible sound bug

    play and loop music 0 times should loop as does play and loop music
    -1 times as Spiriax said.
    strat59

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module

    Join Date
    Jul 2006
    Posts
    140
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: possible sound bug

    I tried switching to -1 but that didn't work.

    It states in the loop selection of the event menu for both "play and loop music" and "play and loop music file" that entering 0 is supposed to create a continuous loop. I have been entering 0 for a continuous loop but it still only plays once.

    Jason

  5. #5
    Clicker Fusion 2.5

    Join Date
    Jul 2006
    Posts
    153
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: possible sound bug

    Both work fine for me. Some midi files
    have a fair gap before they repeat just a thought.
    strat59

  6. #6
    No Products Registered

    Join Date
    Mar 2007
    Location
    San Diego
    Posts
    280
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: possible sound bug

    0 is continuous loop. however if that doesn't work you could just put in 100000 because somebody probably would never have the application open for a few months.

Similar Threads

  1. How do you play default ios sound, eg the notification sound.
    By assentec in forum iOS Export Module Version 2.0
    Replies: 2
    Last Post: 14th July 2013, 06:33 AM
  2. Weird Sound Card Beeping - Sound Player Extension
    By xmetalxthrasherx in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 12th July 2011, 06:09 AM
  3. Sound array? alternative to random sound?
    By gen in forum SWF/Flash Export Module Version 2.0
    Replies: 1
    Last Post: 28th April 2011, 06:53 AM
  4. [Extension Request] Sound to text to Sound Convert
    By LB in forum Extension Development
    Replies: 43
    Last Post: 1st December 2008, 12:58 AM
  5. Play sound IMMEDIATELY after other sound finishes
    By LazyCoder in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 1st September 2007, 12:18 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •