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Open up Example.mfa in MMF2, and run (F8). It will launch Trigger.exe (wait hide)

Now trigger.exe which has a size of 320x240 will go fullscreen, and back to windowed, and then quit (you have to press Space Bar a few times to confirm each step).

When it closes, the example application will return - and the size of it's window has changed to 320x240 too. It happens on build 244 for me.

This do cause problems for me, since my game come with a level editor which is always windowed, and the "test level" button triggers a game which the user can set to full screen...