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Thread: Testing all the GAMING GURU's!

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    Testing all the GAMING GURU's!

    Ok, here is another question, I have already asked tons on here, lol.

    I am trying to create a software version of the popular 8liner game, "Cherry Master" I know this shouldn't be to difficult, but since I just got MMF2 two weeks ago, I am learning as I go, and I am a visual learner, lol. In all serious, you guys have really been great on your fast responses, and your willingness to help.

    I need to know a couple of things:
    [color:#FF0000]1.[/color] How do I set it up where it looks like the 9 squares are rotating like slot reels? If you look at the example below, you can see part of one graphic up top and then the "winning graphic" and then part of one below. ex, take the top left square and inside that square you see a little bit of the orange at the very top of the square, then all of the watermelon(which is the graphic that stopped), and then a little bit of the bar2 at the bottom. I got this example from the graphic below.
    [color:#FF0000]2.[/color] What are some basic coding things that I will need for this project. (I suck at coding!)
    [color:#FF0000]3.[/color] Is there a way to port an application created with MMF to utilize a dollar bill accepter to add to the credits? Like if I build a wooden enclosure, and install a mars bill accepter in it, and connect that to the serial port of a PC, is there a way to get it to add credits to the game?

    Thanks again.

    here are some sample pictures of the original cherry master. I am going to use my own graphics, like instead of the cherry I am going to use a gold coin, and things like that.



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    Re: Testing all the GAMING GURU's!

    There is an example on the bonus disk of MMF2 called Slot Machine. That should help with what your trying to do. As for turning your computer into a slot machine and adding a bill accepter, I'm not so sure.

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