Hi!
I'm making an action game with MOOGame. It looks like that:
There's a frame without scrolling. Players are walking and jumping on the platforms. Every few seconds appears the mushrooms, that players have to collect.
I made 2 groups: Sending Mushrooms and Receiving Mushrooms. First player on the channel is the host, and he is Sending Mushrooms to other players. It works fine.
My problem is that: I don't know how to send information about destroying mushroom to other players. I mean that when 1st player destroys mushroom on his screen, the same mushroom have to be destroyed on other players screens.
I tried to do it like that:
Player1 destroys mushroom > Send Value X("Mushroom") on subchannel 0
Send Value Y("Mushroom") on subchannel 1

On number message on subchannel 0 > Set Counter 1 to GetValue("MOOGame")

On number message on subchennel 1 > Set Counter 2 to GetValue("MOOGame")

("Mushroom") Pick one at random
+ X("Mushroom") = Val("Counter 1")
+ Y("Muhsroom") = Val("Counter 2") > Destroy mushroom

When I used it, there was a big delay: Player2 touched mushroom, and after a few seconds it disapeared :/

Please help me! I REALLY don't know what to do