User Tag List

Results 1 to 9 of 9

Thread: Frame changing!

  1. #1
    No Products Registered

    Join Date
    May 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Frame changing!

    How do I make my character come out on the left side of the frame, if he walked into the right side in the frame before, at the same vertical position?

  2. #2
    Clicker Multimedia Fusion 2 Developer

    Join Date
    Jun 2006
    Location
    Darlington, UK
    Posts
    3,298
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    Use the "active leaves frame" condition and the "wrap" movement action.

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jun 2006
    Location
    England
    Posts
    3,546
    Mentioned
    4 Post(s)
    Tagged
    1 Thread(s)

    Re: Frame changing!

    Store and load the Y position using a global value.
    .:::.Joshtek.:::.

  4. #4
    No Products Registered

    Join Date
    May 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    Can anyone tell me in detail, please?
    I still don´t understand....

  5. #5
    No Products Registered

    Join Date
    Jun 2006
    Location
    Land of raging rockets
    Posts
    1,231
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    ==FRAME 1==
    + Upon leaving frame
    > Set global value A to Y("Player")

    ==FRAME 2==
    + Start of frame
    > Set Y Coordinate/Position of Player to global value A

  6. #6
    No Products Registered

    Join Date
    May 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    I´m sorry but it still doesn´t work. Cannot anyone make an easy example of this? That would be awesome!

  7. #7
    No Products Registered

    Join Date
    May 2007
    Posts
    15
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    In my question of this topic i mean horizontaly also. You know, like in Knytt!

  8. #8
    Clicker Fusion 2.5

    Join Date
    Nov 2006
    Location
    South America
    Posts
    77
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    This should work:

    Player leaves to the left:
    >Set Last frame (that's the name of a global value) to 1
    >Jump to frame x

    In the frame x put:
    Start of frame and if Last frame=0
    >Set position of character to (position)

    Start of frame and if Last frame=1
    >Set position of character to (position)

  9. #9
    No Products Registered

    Join Date
    Oct 2006
    Location
    USA
    Posts
    45
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Frame changing!

    Joshtek/Random's solution will work just fine, for X and Y positions. I have to "knytt"-pick, however...Knytt was all one frame (technically speaking).

Similar Threads

  1. Changing frame size during gameplay?
    By EdibleWare in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 16th July 2013, 03:48 PM
  2. Changing animation frame
    By Oreo in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 15th March 2010, 06:08 PM
  3. Changing frame window size
    By MechatheSlag in forum Multimedia Fusion 2 - Technical Support
    Replies: 16
    Last Post: 30th August 2008, 06:54 PM
  4. Changing a Animation and starting at a given Frame
    By JonF in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 14th September 2007, 01:36 AM
  5. Changing frame size
    By uprize in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 6th April 2007, 09:57 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •